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-rw-r--r--lib/class/localplay.class.php1016
1 files changed, 508 insertions, 508 deletions
diff --git a/lib/class/localplay.class.php b/lib/class/localplay.class.php
index 28c8bed9..187ae548 100644
--- a/lib/class/localplay.class.php
+++ b/lib/class/localplay.class.php
@@ -1,5 +1,5 @@
<?php
-/* vim:set tabstop=8 softtabstop=8 shiftwidth=8 noexpandtab: */
+/* vim:set softtabstop=4 shiftwidth=4 expandtab: */
/**
*
* LICENSE: GNU General Public License, version 2 (GPLv2)
@@ -22,647 +22,647 @@
class Localplay {
- /* Base Variables */
- public $type;
-
- /* Built Variables */
- private $_template;
- private $_preferences = array();
- private $_player;
-
- /**
- * Constructor
- * This must be called with a localplay type, it then loads the config
- * file for the specified type and attempts to load in the function
- * map, the preferences and the template
- */
- public function __construct($type) {
-
- $this->type = $type;
-
- $this->_get_info();
-
- } // Localplay
-
- /**
- * _get_info
- * This functions takes the type and attempts to get all the
- * information needed to load it. Will log errors if there are
- * any failures, fatal errors will actually return something to the
- * gui
- */
- private function _get_info() {
-
- $this->_load_player();
-
- } // _get_info
-
- /**
- * player_loaded
- * This returns true / false if the player load
- * failed / worked
- */
- public function player_loaded() {
-
- if (is_object($this->_player)) {
- return true;
- }
- else {
- return false;
- }
-
- } // player_loaded
-
- /**
- * format
- * This makes the localplay/plugin information
- * human readable
- */
- public function format() {
-
- if (!is_object($this->_player)) { return false; }
-
- $this->f_name = ucfirst($this->type);
- $this->f_description = $this->_player->get_description();
- $this->f_version = $this->_player->get_version();
-
-
- } // format
-
- /**
- * _load_player
- * This function attempts to load the player class that localplay
- * Will interface with in order to make all this magical stuf work
- * all LocalPlay modules should be located in /modules/<name>/<name>.class.php
- */
- private function _load_player() {
-
- if (!$this->type) { return false; }
-
- $filename = Config::get('prefix') . '/modules/localplay/' . $this->type . '.controller.php';
- $include = require_once $filename;
-
- if (!$include) {
- /* Throw Error Here */
- debug_event('localplay','Unable to load ' . $this->type . ' controller','2');
- return false;
- } // include
- else {
- $class_name = "Ampache" . $this->type;
- $this->_player = new $class_name();
- if (!($this->_player instanceof localplay_controller)) {
- debug_event('Localplay',$this->type . ' not an instance of controller abstract, unable to load','1');
- unset($this->_player);
- return false;
- }
- }
-
- } // _load_player
-
- /**
- * format_name
- * This function takes the track name and checks to see if 'skip'
- * is supported in the current player, if so it returns a 'skip to'
- * link, otherwise it returns just the text
- */
- public function format_name($name,$id) {
-
- $name = scrub_out($name);
- $name = Ajax::text('?page=localplay&action=command&command=skip&id=' . $id,$name,'localplay_skip_' . $id);
- return $name;
-
- } // format_name
-
- /**
- * get_controllers
- * This returns the controllers that are currently loaded into this instance
- */
- public static function get_controllers() {
-
- /* First open the dir */
- $handle = opendir(Config::get('prefix') . '/modules/localplay');
-
- if (!is_resource($handle)) {
- debug_event('Localplay','Error: Unable to read localplay controller directory','1');
- return array();
- }
-
- $results = array();
-
- while ($file = readdir($handle)) {
-
- if (substr($file,-14,14) != 'controller.php') { continue; }
+ /* Base Variables */
+ public $type;
+
+ /* Built Variables */
+ private $_template;
+ private $_preferences = array();
+ private $_player;
+
+ /**
+ * Constructor
+ * This must be called with a localplay type, it then loads the config
+ * file for the specified type and attempts to load in the function
+ * map, the preferences and the template
+ */
+ public function __construct($type) {
+
+ $this->type = $type;
+
+ $this->_get_info();
+
+ } // Localplay
+
+ /**
+ * _get_info
+ * This functions takes the type and attempts to get all the
+ * information needed to load it. Will log errors if there are
+ * any failures, fatal errors will actually return something to the
+ * gui
+ */
+ private function _get_info() {
+
+ $this->_load_player();
+
+ } // _get_info
+
+ /**
+ * player_loaded
+ * This returns true / false if the player load
+ * failed / worked
+ */
+ public function player_loaded() {
+
+ if (is_object($this->_player)) {
+ return true;
+ }
+ else {
+ return false;
+ }
+
+ } // player_loaded
+
+ /**
+ * format
+ * This makes the localplay/plugin information
+ * human readable
+ */
+ public function format() {
+
+ if (!is_object($this->_player)) { return false; }
+
+ $this->f_name = ucfirst($this->type);
+ $this->f_description = $this->_player->get_description();
+ $this->f_version = $this->_player->get_version();
+
+
+ } // format
+
+ /**
+ * _load_player
+ * This function attempts to load the player class that localplay
+ * Will interface with in order to make all this magical stuf work
+ * all LocalPlay modules should be located in /modules/<name>/<name>.class.php
+ */
+ private function _load_player() {
+
+ if (!$this->type) { return false; }
+
+ $filename = Config::get('prefix') . '/modules/localplay/' . $this->type . '.controller.php';
+ $include = require_once $filename;
+
+ if (!$include) {
+ /* Throw Error Here */
+ debug_event('localplay','Unable to load ' . $this->type . ' controller','2');
+ return false;
+ } // include
+ else {
+ $class_name = "Ampache" . $this->type;
+ $this->_player = new $class_name();
+ if (!($this->_player instanceof localplay_controller)) {
+ debug_event('Localplay',$this->type . ' not an instance of controller abstract, unable to load','1');
+ unset($this->_player);
+ return false;
+ }
+ }
+
+ } // _load_player
+
+ /**
+ * format_name
+ * This function takes the track name and checks to see if 'skip'
+ * is supported in the current player, if so it returns a 'skip to'
+ * link, otherwise it returns just the text
+ */
+ public function format_name($name,$id) {
+
+ $name = scrub_out($name);
+ $name = Ajax::text('?page=localplay&action=command&command=skip&id=' . $id,$name,'localplay_skip_' . $id);
+ return $name;
+
+ } // format_name
+
+ /**
+ * get_controllers
+ * This returns the controllers that are currently loaded into this instance
+ */
+ public static function get_controllers() {
+
+ /* First open the dir */
+ $handle = opendir(Config::get('prefix') . '/modules/localplay');
+
+ if (!is_resource($handle)) {
+ debug_event('Localplay','Error: Unable to read localplay controller directory','1');
+ return array();
+ }
+
+ $results = array();
+
+ while ($file = readdir($handle)) {
+
+ if (substr($file,-14,14) != 'controller.php') { continue; }
- /* Make sure it isn't a dir */
- if (!is_dir($file)) {
- /* Get the basename and then everything before controller */
- $filename = basename($file,'.controller.php');
- $results[] = $filename;
- }
- } // end while
-
- return $results;
+ /* Make sure it isn't a dir */
+ if (!is_dir($file)) {
+ /* Get the basename and then everything before controller */
+ $filename = basename($file,'.controller.php');
+ $results[] = $filename;
+ }
+ } // end while
+
+ return $results;
- } // get_controllers
-
- /**
- * is_enabled
- * This returns true or false depending on if the specified controller
- * is currently enabled
- */
- public static function is_enabled($controller) {
+ } // get_controllers
+
+ /**
+ * is_enabled
+ * This returns true or false depending on if the specified controller
+ * is currently enabled
+ */
+ public static function is_enabled($controller) {
- // Load the controller and then check for its preferences
- $localplay = new Localplay($controller);
- // If we can't even load it no sense in going on
- if (!isset($localplay->_player)) { return false; }
+ // Load the controller and then check for its preferences
+ $localplay = new Localplay($controller);
+ // If we can't even load it no sense in going on
+ if (!isset($localplay->_player)) { return false; }
- return $localplay->_player->is_installed();
+ return $localplay->_player->is_installed();
- } // is_enabled
+ } // is_enabled
- /**
- * install
- * This runs the install for the localplay controller we've
- * currently got pimped out
- */
- public function install() {
+ /**
+ * install
+ * This runs the install for the localplay controller we've
+ * currently got pimped out
+ */
+ public function install() {
- // Run the player's installer
- $installed = $this->_player->install();
-
- return $installed;
-
- } // install
+ // Run the player's installer
+ $installed = $this->_player->install();
+
+ return $installed;
+
+ } // install
- /**
- * uninstall
- * This runs the uninstall for the localplay controller we've
- * currently pimped out
- */
- public function uninstall() {
+ /**
+ * uninstall
+ * This runs the uninstall for the localplay controller we've
+ * currently pimped out
+ */
+ public function uninstall() {
- // Run the players uninstaller
- $this->_player->uninstall();
+ // Run the players uninstaller
+ $this->_player->uninstall();
- // If its our current player, reset player to nothing
- if (Config::get('localplay_controller') == $this->type) {
- Preference::update('localplay_controller',$GLOBALS['user']->id,'');
- }
+ // If its our current player, reset player to nothing
+ if (Config::get('localplay_controller') == $this->type) {
+ Preference::update('localplay_controller',$GLOBALS['user']->id,'');
+ }
- return true;
+ return true;
- } // uninstall
+ } // uninstall
- /**
- * connect
- * This function attempts to connect to the localplay
- * player that we are using
- */
- public function connect() {
+ /**
+ * connect
+ * This function attempts to connect to the localplay
+ * player that we are using
+ */
+ public function connect() {
- if (!$this->_player->connect()) {
- debug_event('localplay','Error Unable to connect, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->connect()) {
+ debug_event('localplay','Error Unable to connect, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // connect
+ } // connect
- /**
- * play
- * This function passes NULL and calls the play function of the player
- * object
- */
- public function play() {
+ /**
+ * play
+ * This function passes NULL and calls the play function of the player
+ * object
+ */
+ public function play() {
- if (!$this->_player->play()) {
- debug_event('localplay','Error Unable to start playback, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->play()) {
+ debug_event('localplay','Error Unable to start playback, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // play
+ } // play
- /**
- * stop
- * This functions passes NULl and calls the stop function of the player
- * object, it should recieve a true/false boolean value
- */
- public function stop() {
+ /**
+ * stop
+ * This functions passes NULl and calls the stop function of the player
+ * object, it should recieve a true/false boolean value
+ */
+ public function stop() {
- if (!$this->_player->stop()) {
- debug_event('localplay','Error Unable to stop playback, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->stop()) {
+ debug_event('localplay','Error Unable to stop playback, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // stop
+ } // stop
- /**
- * add
- */
- public function add($object) {
+ /**
+ * add
+ */
+ public function add($object) {
- debug_event('localplay', 'Deprecated add method called: ' . json_encode($object), 5);
- return false;
+ debug_event('localplay', 'Deprecated add method called: ' . json_encode($object), 5);
+ return false;
- } // add
+ } // add
- /**
- * add_url
- * This directly adds an URL to the localplay module. Is more betterer.
- */
- public function add_url(Stream_URL $url) {
+ /**
+ * add_url
+ * This directly adds an URL to the localplay module. Is more betterer.
+ */
+ public function add_url(Stream_URL $url) {
- if (!$this->_player->add_url($url)) {
- debug_event('localplay', 'Unable to add url ' . $url . ', check ' . $this->type . ' controller', 1);
- return false;
- }
+ if (!$this->_player->add_url($url)) {
+ debug_event('localplay', 'Unable to add url ' . $url . ', check ' . $this->type . ' controller', 1);
+ return false;
+ }
- return true;
+ return true;
- } // add_url
+ } // add_url
- /**
- * repeat
- * This turns the repeat feature of a localplay method on or
- * off, takes a 0/1 value
- */
- public function repeat($state) {
+ /**
+ * repeat
+ * This turns the repeat feature of a localplay method on or
+ * off, takes a 0/1 value
+ */
+ public function repeat($state) {
- $data = $this->_player->repeat($state);
+ $data = $this->_player->repeat($state);
- if (!$data) {
- debug_event('localplay',"Error Unable to set Repeat to $state",'1');
- }
+ if (!$data) {
+ debug_event('localplay',"Error Unable to set Repeat to $state",'1');
+ }
- return $data;
+ return $data;
- } // repeat
+ } // repeat
- /**
- * random
- * This turns on the random feature of a localplay method
- * It takes a 0/1 value
- */
- public function random($state) {
+ /**
+ * random
+ * This turns on the random feature of a localplay method
+ * It takes a 0/1 value
+ */
+ public function random($state) {
- $data = $this->_player->random($state);
+ $data = $this->_player->random($state);
- if (!$data) {
- debug_event('localplay',"Error Unable to set Random to $state",'1');
- }
+ if (!$data) {
+ debug_event('localplay',"Error Unable to set Random to $state",'1');
+ }
- return $data;
+ return $data;
- } // random
+ } // random
- /**
- * status
- * This returns current information about the state of the player
- * There is an expected array format
- */
- public function status() {
+ /**
+ * status
+ * This returns current information about the state of the player
+ * There is an expected array format
+ */
+ public function status() {
- $data = $this->_player->status();
+ $data = $this->_player->status();
- if (!count($data)) {
- debug_event('localplay','Error Unable to get status, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!count($data)) {
+ debug_event('localplay','Error Unable to get status, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return $data;
+ return $data;
- } // status
+ } // status
- /**
- * get
- * This calls the get function of the player and then returns
- * the array of current songs for display or whatever
- * an empty array is passed on failure
- */
- public function get() {
+ /**
+ * get
+ * This calls the get function of the player and then returns
+ * the array of current songs for display or whatever
+ * an empty array is passed on failure
+ */
+ public function get() {
- $data = $this->_player->get();
+ $data = $this->_player->get();
- if (!count($data) OR !is_array($data)) {
- debug_event('localplay','Error Unable to get song info, check ' . $this->type . ' controller','1');
- return array();
- }
+ if (!count($data) OR !is_array($data)) {
+ debug_event('localplay','Error Unable to get song info, check ' . $this->type . ' controller','1');
+ return array();
+ }
- return $data;
+ return $data;
- } // get
+ } // get
- /**
- * volume_set
- * This isn't a required function, it sets the volume to a specified value
- * as passed in the variable it is a 0 - 100 scale the controller is
- * responsible for adjusting the scale if nessecary
- */
- public function volume_set($value) {
+ /**
+ * volume_set
+ * This isn't a required function, it sets the volume to a specified value
+ * as passed in the variable it is a 0 - 100 scale the controller is
+ * responsible for adjusting the scale if nessecary
+ */
+ public function volume_set($value) {
- /* Make sure it's int and 0 - 100 */
- $value = int($value);
+ /* Make sure it's int and 0 - 100 */
+ $value = int($value);
- /* Make sure that it's between 0 and 100 */
- if ($value > 100 OR $value < 0) { return false; }
+ /* Make sure that it's between 0 and 100 */
+ if ($value > 100 OR $value < 0) { return false; }
- if (!$this->_player->volume($value)) {
- debug_event('localplay','Error: Unable to set volume, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->volume($value)) {
+ debug_event('localplay','Error: Unable to set volume, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // volume_set
+ } // volume_set
- /**
- * volume_up
- * This function isn't required. It tells the daemon to increase the volume
- * by a pre-defined amount controlled by the controller
- */
- public function volume_up() {
+ /**
+ * volume_up
+ * This function isn't required. It tells the daemon to increase the volume
+ * by a pre-defined amount controlled by the controller
+ */
+ public function volume_up() {
- if (!$this->_player->volume_up()) {
- debug_event('localplay','Error: Unable to increase volume, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->volume_up()) {
+ debug_event('localplay','Error: Unable to increase volume, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // volume_up
+ } // volume_up
- /**
- * volume_down
- * This function isn't required. It tells the daemon to decrese the volume
- * by a pre-defined amount controlled by the controller.
- */
- public function volume_down() {
+ /**
+ * volume_down
+ * This function isn't required. It tells the daemon to decrese the volume
+ * by a pre-defined amount controlled by the controller.
+ */
+ public function volume_down() {
- if (!$this->_player->volume_down()) {
- debug_event('localplay','Error: Unable to decrese volume, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->volume_down()) {
+ debug_event('localplay','Error: Unable to decrese volume, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // volume_down
+ } // volume_down
- /**
- * volume_mute
- * This function isn't required, It tells the daemon to mute all output
- * It's up to the controller to decide what that actually entails
- */
- public function volume_mute() {
+ /**
+ * volume_mute
+ * This function isn't required, It tells the daemon to mute all output
+ * It's up to the controller to decide what that actually entails
+ */
+ public function volume_mute() {
- if (!$this->_player->volume(0)){
- debug_event('localplay','Error: Unable to mute volume, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->volume(0)){
+ debug_event('localplay','Error: Unable to mute volume, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // volume_mute
+ } // volume_mute
- /**
- * skip
- * This isn't a required function, it tells the daemon to skip to the specified song
- */
- public function skip($track_id) {
+ /**
+ * skip
+ * This isn't a required function, it tells the daemon to skip to the specified song
+ */
+ public function skip($track_id) {
- if (!$this->_player->skip($track_id)) {
- debug_event('localplay','Error: Unable to skip to next song, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->skip($track_id)) {
+ debug_event('localplay','Error: Unable to skip to next song, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // skip
+ } // skip
- /**
- * next
- * This isn't a required function, it tells the daemon to go to the next
- * song
- */
- public function next() {
+ /**
+ * next
+ * This isn't a required function, it tells the daemon to go to the next
+ * song
+ */
+ public function next() {
- if (!$this->_player->next()) {
- debug_event('localplay','Error: Unable to skip to next song, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->next()) {
+ debug_event('localplay','Error: Unable to skip to next song, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // next
+ } // next
- /**
- * prev
- * This isn't a required function, it tells the daemon to go the the previous
- * song
- */
- public function prev() {
+ /**
+ * prev
+ * This isn't a required function, it tells the daemon to go the the previous
+ * song
+ */
+ public function prev() {
- if (!$this->_player->prev()) {
- debug_event('localplay','Error: Unable to skip to previous song, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->prev()) {
+ debug_event('localplay','Error: Unable to skip to previous song, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // prev
+ } // prev
- /**
- * pause
- * This isn't a required function, it tells the daemon to pause the
- * song
- */
- public function pause() {
+ /**
+ * pause
+ * This isn't a required function, it tells the daemon to pause the
+ * song
+ */
+ public function pause() {
- if (!$this->_player->pause()) {
- debug_event('localplay','Error: Unable to pause song, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->pause()) {
+ debug_event('localplay','Error: Unable to pause song, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // pause
+ } // pause
- /**
- * get_instances
- * This returns the instances of the current type
- */
- public function get_instances() {
+ /**
+ * get_instances
+ * This returns the instances of the current type
+ */
+ public function get_instances() {
- $instances = $this->_player->get_instances();
+ $instances = $this->_player->get_instances();
- return $instances;
+ return $instances;
- } // get_instances
+ } // get_instances
- /**
- * current_instance
- * This returns the UID of the current Instance
- */
- public function current_instance() {
+ /**
+ * current_instance
+ * This returns the UID of the current Instance
+ */
+ public function current_instance() {
- $data = $this->_player->get_instance();
+ $data = $this->_player->get_instance();
- return $data['id'];
+ return $data['id'];
- } // current_instance
+ } // current_instance
- /**
- * get_instance
- * This returns the specified instance
- */
- public function get_instance($uid) {
+ /**
+ * get_instance
+ * This returns the specified instance
+ */
+ public function get_instance($uid) {
- $data = $this->_player->get_instance($uid);
+ $data = $this->_player->get_instance($uid);
- return $data;
+ return $data;
- } // get_instance
+ } // get_instance
- /**
- * update_instance
- * This updates the specified instance with a named array of data (_POST most likely)
- */
- public function update_instance($uid,$data) {
+ /**
+ * update_instance
+ * This updates the specified instance with a named array of data (_POST most likely)
+ */
+ public function update_instance($uid,$data) {
- $data = $this->_player->update_instance($uid,$data);
+ $data = $this->_player->update_instance($uid,$data);
- return $data;
+ return $data;
- } // update_instance
+ } // update_instance
- /**
- * add_instance
- * This adds a new instance for the current controller type
- */
- public function add_instance($data) {
+ /**
+ * add_instance
+ * This adds a new instance for the current controller type
+ */
+ public function add_instance($data) {
- $this->_player->add_instance($data);
+ $this->_player->add_instance($data);
- } // add_instance
+ } // add_instance
- /**
- * delete_instance
- * This removes an instance (it actually calls the players function)
- */
- public function delete_instance($instance_uid) {
+ /**
+ * delete_instance
+ * This removes an instance (it actually calls the players function)
+ */
+ public function delete_instance($instance_uid) {
- $this->_player->delete_instance($instance_uid);
+ $this->_player->delete_instance($instance_uid);
- } // delete_instance
+ } // delete_instance
- /**
- * set_active_instance
- * This sets the active instance of the localplay controller
- */
- public function set_active_instance($instance) {
+ /**
+ * set_active_instance
+ * This sets the active instance of the localplay controller
+ */
+ public function set_active_instance($instance) {
- $this->_player->set_active_instance($instance);
+ $this->_player->set_active_instance($instance);
- } // set_active_instance
+ } // set_active_instance
- /**
- * delete_track
- * This removes songs from the players playlist it takes a single ID as provided
- * by the get command
- */
- public function delete_track($object_id) {
+ /**
+ * delete_track
+ * This removes songs from the players playlist it takes a single ID as provided
+ * by the get command
+ */
+ public function delete_track($object_id) {
- if (!$this->_player->delete_track($object_id)) {
- debug_event('localplay','Error: Unable to remove songs, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->delete_track($object_id)) {
+ debug_event('localplay','Error: Unable to remove songs, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // delete
+ } // delete
- /**
- * delete_all
- * This removes every song from the players playlist as defined by the delete_all function
- * map
- */
- public function delete_all() {
+ /**
+ * delete_all
+ * This removes every song from the players playlist as defined by the delete_all function
+ * map
+ */
+ public function delete_all() {
- if (!$this->_player->clear_playlist()) {
- debug_event('localplay','Error: Unable to delete entire playlist, check ' . $this->type . ' controller','1');
- return false;
- }
+ if (!$this->_player->clear_playlist()) {
+ debug_event('localplay','Error: Unable to delete entire playlist, check ' . $this->type . ' controller','1');
+ return false;
+ }
- return true;
+ return true;
- } // delete_all
+ } // delete_all
- /**
- * get_instance_fields
- * This loads the fields from the localplay
- * player and returns them
- */
- public function get_instance_fields() {
+ /**
+ * get_instance_fields
+ * This loads the fields from the localplay
+ * player and returns them
+ */
+ public function get_instance_fields() {
- $fields = $this->_player->instance_fields();
+ $fields = $this->_player->instance_fields();
- return $fields;
+ return $fields;
- } // get_instance_fields
+ } // get_instance_fields
- /**
- * get_user_state
- * This function returns a user friendly version
- * of the current player state
- */
- public function get_user_state($state) {
+ /**
+ * get_user_state
+ * This function returns a user friendly version
+ * of the current player state
+ */
+ public function get_user_state($state) {
- switch ($state) {
- case 'play':
- return T_('Now Playing');
- break;
- case 'stop':
- return T_('Stopped');
- break;
- case 'pause':
- return T_('Paused');
- break;
- default:
- return T_('Unknown');
- break;
- } // switch on state
+ switch ($state) {
+ case 'play':
+ return T_('Now Playing');
+ break;
+ case 'stop':
+ return T_('Stopped');
+ break;
+ case 'pause':
+ return T_('Paused');
+ break;
+ default:
+ return T_('Unknown');
+ break;
+ } // switch on state
- } // get_user_state
+ } // get_user_state
- /**
- * get_user_playing
- * This attempts to return a nice user friendly
- * currently playing string
- */
- public function get_user_playing() {
+ /**
+ * get_user_playing
+ * This attempts to return a nice user friendly
+ * currently playing string
+ */
+ public function get_user_playing() {
- $status = $this->status();
+ $status = $this->status();
- /* Format the track name */
- $track_name = $status['track_artist'] . ' - ' . $status['track_album'] . ' - ' . $status['track_title'];
+ /* Format the track name */
+ $track_name = $status['track_artist'] . ' - ' . $status['track_album'] . ' - ' . $status['track_title'];
- /* This is a cheezball fix for when we were unable to find a
- * artist/album (or one wasn't provided)
- */
- $track_name = ltrim(ltrim($track_name,' - '),' - ');
+ /* This is a cheezball fix for when we were unable to find a
+ * artist/album (or one wasn't provided)
+ */
+ $track_name = ltrim(ltrim($track_name,' - '),' - ');
- $track_name = "[" . $status['track'] . "] - " . $track_name;
+ $track_name = "[" . $status['track'] . "] - " . $track_name;
- return $track_name;
+ return $track_name;
- } // get_user_playing
+ } // get_user_playing
} // end localplay class